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How to Cheat in Unity 5: Tips and Tricks for Game Development, by Alan Thorn
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Looking to become more efficient using Unity?
How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content.
- Learn bite-sized tips and tricks for effective Unity workflows
- Become a more powerful Unity user through interface customization
- Enhance your productivity with rendering tricks, better scene organization and more
- Better understand Unity asset and import workflows
- Learn techniques to save you time and money during development
- Sales Rank: #1555283 in Books
- Published on: 2015-07-21
- Original language: English
- Number of items: 1
- Dimensions: 10.00" h x 7.75" w x .75" l, .0 pounds
- Binding: Paperback
- 296 pages
About the Author
Alan Thorn is a freelance game developer, author and educator with 13 years of industry experience working on over 500 projects. He founded Wax Lyrical Games and created the award-winning game Baron Wittard: Nemesis of Ragnarok. He has written 15 books on game development and presented 10 video training courses online. He is also a visiting lecturer for the Game Design & Development MA degree at the National Film and Television School, London. Other books by Alan include Unity 4 Fundamentals, Master Unity Scripting and UDK Game Development. More information on Alan Thorn can be found at his website: http://www.alanthorn.net
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